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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your // option. This file may not be copied, modified, or distributed // except according to those terms. use address::Address; /// When is this edge taken? Conditionally or unconditionally? #[derive(Clone, Copy, Debug, Eq, PartialEq)] pub enum EdgeType { /// This edge is when a conditional is taken. ConditionalTaken, /// This edge is when a conditional falls through to the next instruction. ConditionalFallthrough, /// This is edge is always taken. Unconditional, } /// A [basic block] is a sequence of instructions with no inward-bound /// branches except to the entry point and no outward-bound branches /// except at the exit. /// /// [basic block]: https://en.wikipedia.org/wiki/Basic_block #[derive(Debug)] pub struct BasicBlock { /// The name of the basic block. Not all blocks have meaningful names. pub name: Option<String>, /// The address of the first instruction in the basic block. pub address: Address, /// The indices instructions within this basic block. pub instruction_indices: Vec<usize>, } impl BasicBlock { /// Construct a new `BasicBlock`. pub fn new(address: Address) -> Self { BasicBlock { name: None, address: address, instruction_indices: vec![], } } } /// Information about an edge between 2 [basic blocks]. /// /// This represents a branch, jump or other form of control flow /// transfer within the control flow graph. /// /// [basic blocks]: struct.BasicBlock.html #[derive(Debug)] pub struct BasicBlockEdge { /// Is this edge taken [conditionally or unconditionally]? /// /// [conditionally or unconditionally]: enum.EdgeType.html pub edge_type: EdgeType, }